• Generate App Icon & Assets.car

    Since iOS 11 release, you will need to have “Assets.car” in your build for your app to correctly show the app icon on the screen. If you are still using AdobeAir 27 or lower, you can skip this but sooner or later you will start compiling your app with AIR 28+. If you do that, …

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  • How to open Adobe Air app from browser and pass in parameters?

    Learn how to open Adobe Air app from browser There are times when you need to open your app directly from the mobile browser and pass in some arguments to your flash app. well, it’s easier that you might think. in this post I will explain how you can do this both on Android and iOS. …

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  • Developer-friendly AS Worker API

    Developer-friendly AS Worker API We all know or heard that using AS worker is great and will help us build Adobe Air apps smoother than ever before but I’m sure you have found the original “flash.system.Worker” class so complicated to work with. [Or maybe I’m so dumb that think it is too unnecessarily complicated?!] In my …

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  • Scrolling Optimization for Mobile Air Projects

    Scrolling Optimization for Mobile Air Projects First, watch this short video to see how we are scrolling 500 items smoothly, each containing an animation object. In this post you will learn how to do scrolling optimization on your content in your Adobe Air applications.     Hey, once again I should say Hello to all …

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  • RTL bitmap font support for adobe air

    RTL bitmap font support for adobe air NOTICE: This Starling extension is updated and now works on Starling 1+ and 2+. When developing an Air app or game using the the Starling framework, you certainly have to use many text fields here and there. when working with Starling, you know that the best practice to keep the …

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