Admob Air Native Extension (Android+iOS)
With Admob Air native extension, you can earn more from your apps the smart way. Working with this ANE is super easy that you will wonder why you hadn’t used Admob before!
The Admob ANE is supported on Android and iOS with 100% identical ActionScript API with a super easy interface so you can focus on your game logic without being worried about how you should earn more from your app. We are always working on our ANEs to make sure they are using the latest native SDKs so your apps won’t ever face a problem. With our Admob ANE, you can always be sure that you will earn from your game with just a few lines of AS3 code.
If you are new to the Admob world, we strongly recommend you to read these “Admob best practices guidelines” by Google. Interstitial ad guidance and Banner ad guidance. They help you design and code your app in the best way which leads to good user experience and eventually great feedback and revenue for you.
Below are the main highlights of this native extension:
- • Supporting Banner and Interstitial Ads
- • Having control over all required EventListeners
- • Being able to position the Ads by pixels
- • Optimized for AIR 24 and Firebase ANEs
- • 100% identical AS3 API
- • Always up to date
- • Professional support by real developers
Supporting Banner and Interstitial Ads
The most commonly used Admob types are Banners and fullscreen interstitial Ads. With our Admob ANE, you can use them in your game with just a few lines of code. It’s easy, it’s fun and it’s supported on Android and iOS.
Having control over all required EventListeners
We have made sure that you will have access to all different Admob events so you can know if your users has touched over the Ad or not! You will know if your users are leaving your app because of touching on an Ad and you will also know when they get back to your app.
Being able to position the Ads by pixels
As an Air developer, you are comfortable with positioning your UI based on pixels. We know that and we made that happen! When a banner Ad is loaded to your app, you will have access to width, height, x and y properties of the banner so you can easily place it anywhere you like inside your game.
AdMob ANE Analytics
Firebase Analytics ANE automatically helps you build better user experience with using the AdMob. So if your Japanese users are growing, the Firebase Analytics shows you such data and you can tweak your AdMob mediation configurations or start a new campaign targeting your Japanese users based on that data.
Providing 100% identical AS3 API
We spent countless hours discussing the differences between iOS and Android APIs and created a completely new approach toward these functionalities to make sure the resulting AS3 API will be not only 100% identical on both platforms but also super easy to work with.
Always up to date
Our dev team, are always checking on the latest releases of Android/iOS to make sure you have access to the latest features of this library.
Professional support by real developers
If you are a member in MyFlashLabs club, you will have quick direct email support on all our ANEs but even if you are not a member, you will still receive professional help from our dev team. Our Android, iOS and AS team leaders are constantly checking on our GitHub issues pages trying to answer your tech questions as fast as they can. There is actually no time limit on how we support our products.
Have any questions regarding the usage of this Air Native Extension? The documentation and example files in our GitHub repository will help you a lot. But you can also checkout the Extension’s GitHub issues page and search for already answered questions. It’s very probable that your question is already answered there. Still couldn’t find what you’re looking for? Then post a new issue yourself, our Dev team will answer your questions a.s.a.p.
Have any questions before buying the item? Checkout our FAQ page. We have answered all of the general frequently asked questions regarding the licenses, our club membership benefits and etc…
This item is under the “One Time Usage” license which allows you to use it in a single end product. You may charge your client for your services to create an end product. But you can’t use the “One Time Usage” license on multiple clients or jobs. Though of course you can publish your single end product on multiple platforms such as AppStore and GooglePlay. View the full legal terms at MyFlashLabs licensing.
So if you like to use the purchased item in multiple end products, you need to order the item per usage to buy more “One Time Usage” licenses. So for example if you like to use this item in two different applications, you need to purchase it two times. And of course you can also consider buying our popular “Unlimited Usage” license, which allows you to use the purchased item in ANY number of end products, that is limitless. This type of license is available to Club members only. Read more about the club membership and its benefits.