Game Services Air native extension (Android)

$29.99$319.99

Focus on your game logic and easily have access to all the cool features of the Google Game Services SDK! Leaderboards, Achievements, Saved games, Multiplayers, events, etc…

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Heads up! This ANE depends on Google SignIn ANE as its responsible for user authentication. You need to include the GSignIn ANE before being able to initialize the Game Services ANE.

 

Game Services ANE V4.0.0 (Android)

Google Play Game services ANE is a powerful Air Native Extension that lets you add Game Services to your app to support achievements and leader boards to make your game more fun by letting your users compare their scores with their friends or rest of the world. Google Play Games Services is a perfect library for you to do that and we have extended that library into an Air Native Extension which supports not only achievements and leader boards, but also a lot more like real-time multiplayer libraries or managing game events and quests and even saving your game data securely on Google servers.

 

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game services AIR Native Extension

Game Services Air native extension is supported on Android with a super easy interface so you can focus on your game logic and easily have access to all the cool features of this great library in your games.

 

Below are the main highlights of this native extension.

  • • Achievements
  • • Leaderboards
  • • Real-time Multiplayer
  • • Game Events
  • • Cloud Game Saving (Game Snapshots)
  • • Always up to date

 

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Myflashlabs game services AIR Native Extension, achievements

Achievements

You can implement achievements in your game to encourage players to experiment with features they might not normally use, or to approach your game with entirely different play styles. Achievements can also be a fun way for players to compare their progress with each other and engage in light-hearted competition. https://developers.google.com/games/services/common/concepts/achievements

 

myflashlabs-game-services-ane_leaderboards

Myflashlabs game services AIR Native Extension, Leaderboards

Leaderboards

Leaderboards can be a fun way to drive competition among your players, both for your most hardcore fans (who will be fighting for the top spot in a public leaderboard) and for your more casual players (who will be interested in comparing their progress to their friends’). https://developers.google.com/games/services/common/concepts/leaderboards

 

myflashlabs-game-services-ane_Real-time-Multiplayer

Myflashlabs game services AIR Native Extension, RealTime Multiplayer

Real-time Multiplayer

Your game can use the real-time multiplayer API in Google Play games services to connect multiple players together in a single game session and transfer data messages between connected players. Using the real-time multiplayer API can help to simplify your game development effort. https://developers.google.com/games/services/common/concepts/realtimeMultiplayer

 

 

myflashlabs-game-services-ane_Cloud-Game-Saving

Myflashlabs game services AIR Native Extension, Snapshot Saving

Cloud Game Saving (Game snapshots)

The Saved Games service gives you a convenient way to save your players’ game progression to Google’s servers. Your game can retrieve the saved game data to allow returning players to continue a game at their last save point from any device. https://developers.google.com/games/services/common/concepts/savedgames

 

 

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Always up to date

Our dev team, are always checking on the latest releases of Android/iOS to make sure you have access to the latest features of this library.

 

Premium Support Package

If you are an active MyFlashLabs club member, you will have access to our private and secure support ticket system for all our ANEs. Even if you are not a member, you can still receive premium help if you purchase the premium support package.

 

 

FAQ

Have any questions before buying the item? Checkout our FAQ page. We have answered all of the general frequently asked questions regarding the licenses, our club membership benefits and etc…

 

License

This item is under the “One Time Usage” license which allows you to use it in a single end product. You may charge your client for your services to create an end product. But you can’t use the “One Time Usage” license on multiple clients or jobs. Though of course you can publish your single end product on multiple platforms such as AppStore and GooglePlay. View the full legal terms at MyFlashLabs licensing.

So if you like to use the purchased item in multiple end products, you need to order the item per usage to buy more “One Time Usage” licenses. So for example if you like to use this item in two different applications, you need to purchase it two times. And of course you can also consider buying our popular “Unlimited Usage” license, which allows you to use the purchased item in ANY number of end products, that is limitless. This type of license is available to Club members only. Read more about the club membership and its benefits.

 

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