Firebase Realtime Database Air Native Extension (Android+iOS)
Firebase Realtime Database ANE enables the Google Firebase Realtime Database feature in your Adobe Air projects supported on both Android and iOS with 100% identical ActionScript API.
Firebase Realtime Database ANE takes the server-side coding hassle away! No more need for writing server-side logic, storing data on SQL servers and pay huge amounts for maintaining and hosting your data! Firebase Realtime Database ANE does that all for you so much better!
Firebase Realtime Database is easy to use, provides offline access and synchronizes data with the current server state in realtime, it is hosted for you in the Google’s cloud (your own Firebase account’s console), so there’s no server maintenance or operations! Now imagine how expensive and time consuming setting up and maintaining all of these could be without Firebase!
You may watch this video to just get a glitch of what Firebase Realtime Database has to offer to the mobile application development:
So “Firebase Realtime DatabaseAir native extension” enables it all for your AIR apps! The Firebase project is awesome and will help mobile app developers BIG time. It will cut down the amount of time you would spend on setting up server-side logic and besides that, it ensures that your content will always be available to your users as fast as possible.
Below are the main highlights of this native extension:
- • Enable the Firebase Realtime Database feature in your AIR apps
- • Data synchronization in realtime
- • Enable offline data interactions for your AIR app
- • Access data directly from your app, or from your server with the REST API
- • Your database is hosted in the Google’s cloud, so there’s no server maintannce or operations
- • 100% identical AS3 API
- • Always up to date
Realtime Data Synchronization
Instead of typical HTTP requests, the Firebase Realtime Database uses data synchronization—every time data changes, any connected device receives that update within milliseconds. Provide collaborative and immersive experiences without thinking about networking code. No need to code all of these by yourself anymore, Firebase does that for you!
Firebase apps remain responsive even when offline because the Firebase Realtime Database SDK persists your data to disk. Once connectivity is reestablished, the client device receives any changes it missed, synchronizing it with the current server state. No need to code all of these by yourself anymore, Firebase does that for you!
Accessible from Client Devices
The Firebase Realtime Database can be accessed directly from a mobile device or web browser; there’s no need for an application server. Security and data validation are available through the Firebase Realtime Database Security Rules, expression-based rules that are executed when data is read or written. So you don’t need to invest huge amounts of money to maintain and host your data from now on! And once again, no need to code all of these by yourself anymore, Firebase does that for you!
Providing 100% identical AS3 API
We spent countless hours discussing the differences between iOS and Android APIs and created a completely new approach toward these functionalities to make sure the resulting AS3 API will be not only 100% identical on both platforms but also super easy to work with.
Always up to date
Our dev team, are always checking on the latest releases of Android/iOS to make sure you have access to the latest features of this library.
Premium Support Package
If you are an active MyFlashLabs club member, you will have access to our private and secure support ticket system for all our ANEs. Even if you are not a member, you can still receive premium help if you purchase the premium support package.
Have any questions before buying the item? Checkout our FAQ page. We have answered all of the general frequently asked questions regarding the licenses, our club membership benefits and etc…
This item is under the “One Time Usage” license which allows you to use it in a single end product. You may charge your client for your services to create an end product. But you can’t use the “One Time Usage” license on multiple clients or jobs. Though of course you can publish your single end product on multiple platforms such as AppStore and GooglePlay. View the full legal terms at MyFlashLabs licensing.
So if you like to use the purchased item in multiple end products, you need to order the item per usage to buy more “One Time Usage” licenses. So for example if you like to use this item in two different applications, you need to purchase it two times. And of course you can also consider buying our popular “Unlimited Usage” license, which allows you to use the purchased item in ANY number of end products, that is limitless. This type of license is available to Club members only. Read more about the club membership and its benefits.