Volume Control Adobe Air Native Extension – Pro (Android+iOS)


Control volume and play sounds in your AIR apps and games like a pro! Change volume stream, listen to hardware keys, and play sounds with no latency on Android & iOS!




Volume Control Adobe Air Native Extension – Pro (Android+iOS)

The Volume Control Adobe Air Native Extension is a must have ANE in every game you are developing. It will not only let you control the native music stream volume, you can listen to volume change events. Moreover, you can add listeners to know when the device goes to the silent mode and when it returns back. And on top of that, you are able to stop any background music which might be playing in background by other apps.



This ANE will provide you everything you would ever need to professionally control sounds and background music of other apps to make sure your users will enjoy your game’s user-friendly considerations.   Below are the main highlights of this native extension:

  • • Monitor device’s hardware volume changes
  • • Listen when the device goes to silent mode and when it returns back
  • • Request audio focus to your app
  • • 100% identical ActionScript API
  • • Always up to date
Every license of this ANE being purchased can be used in one project (Android+iOS) only. If you want to use this ANE in other projects, you need to buy it again.


If you are doing many AdobeAIR apps, you should consider joining the club for ‘unlimited usage’.


Purchasing the license of this ANE means you will receive updates for free. And you are paying only one time, right? So, if you need our premium support, consider joining the club or purchase our premium support package


NOTICE: If you have purchased ANEs with total worth more than $50 in the last 6 months, the Premium Support Package is granted to you



Monitor device’s hardware volume changes

You can control the volume of your game using the Sound object in ActionScript; that’s good, but don’t you think it would be more user-friendly if you could control your game volume directly by the device’s stream music volume? This feature makes your game look like any other native apps.



Listen when the device goes to silent mode and when it returns back

This ANE will let you monitor the device for when it goes to the silent mode and when it returns back. This will give you a big advantage to make your game more user-friendly.



Request audio focus to your app

Without using this ANE, if your user is playing music in the background and then runs your app, your game will start your in-game sound effects and it will be merged with the background music that was playing already… But now with Volume Pro AIR Native Extension, you detect and mute any other background music.


Play Sound Effects with ease

One of the most problematic issues of Adobe AIR developers has been solved! If you’re developing a game, you definitely need to play sound effects in different scenarios, such as gun fire, explosion, rewards collection, and etc. Using pure AS3 causes you with some problems such as delay in playing the sounds, which is such a pain. But using the Volume ANE, lets you play the sound effects with almost no latency. It preloads the sound in cache for you, and plays it whenever you like. Cheers!



Providing 100% identical AS3 API

We spent countless hours discussing the differences between iOS and Android APIs and created a completely new approach toward these functionalities to make sure the resulting AS3 API will be not only 100% identical on both platforms but also super easy to work with.



Always up to date

Our dev team, are always checking on the latest releases of Android/iOS to make sure you have access to the latest features of this library.


Premium Support Package

If you are an active MyFlashLabs club member, you will have access to our private and secure support ticket system for all our ANEs. Even if you are not a member, you can still receive premium help if you purchase the premium support package.




Have any questions before buying the item? Checkout our FAQ page. We have answered all of the general frequently asked questions regarding the licenses, our club membership benefits and etc…



This item is under the “One Time Usage” license which allows you to use it in a single end product. You may charge your client for your services to create an end product. But you can’t use the “One Time Usage” license on multiple clients or jobs. Though of course you can publish your single end product on multiple platforms such as AppStore and GooglePlay. View the full legal terms at MyFlashLabs licensing.

So if you like to use the purchased item in multiple end products, you need to order the item per usage to buy more “One Time Usage” licenses. So for example if you like to use this item in two different applications, you need to purchase it two times. And of course you can also consider buying our popular “Unlimited Usage” license, which allows you to use the purchased item in ANY number of end products, that is limitless. This type of license is available to Club members only. Read more about the club membership and its benefits.





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